Task | Patients (four) | Clinicians (three) | Game designers (three) | Art director |
---|---|---|---|---|
Information about challenges in everyday life when suffering from ED | Deliver: Describe situations from everyday life. | Filter: Does the given information apply to most ED patients? | Evaluator | Evaluator |
Applicability: mechanics, dynamics and aesthetics | Evaluator: Is the produced game content relatable and the mechanic useful? | Evaluator: Can the produced game content apply to people suffering from ED? | Producer: Use the given information to produce effective game content. | Producer |
Reflection exercises | Evaluator | Deliver | Filter | - |
Visual style | Evaluator | Evaluator | Evaluator | Deliver |