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Table 2 Triangulation in the co-production process of Maze Out

From: An in-depth understanding of stakeholders’ experiences about their participation in the co-production of ‘Maze Out’: a serious game for the treatment of eating disorders

Task

Patients (four)

Clinicians (three)

Game designers (three)

Art director

Information about challenges in everyday life when suffering from ED

Deliver: Describe situations from everyday life.

Filter: Does the given information apply to most ED patients?

Evaluator

Evaluator

Applicability: mechanics, dynamics and aesthetics

Evaluator: Is the produced game content relatable and the mechanic useful?

Evaluator: Can the produced game content apply to people suffering from ED?

Producer: Use the given information to produce effective game content.

Producer

Reflection exercises

Evaluator

Deliver

Filter

-

Visual style

Evaluator

Evaluator

Evaluator

Deliver